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August 17 Last day Jor loFriday is d last day for this term , haiz 3 months is too short anyway ........ half of my classmates went to "kimGary" to hav lunch (quite a terrible shit food black shop) with Helena our dsign workshop lecture. Making new frenz in ToA and frenz in ToA really as stupid as my old frenz (i think more stupid) They are juz so friendly LOL , still having fun everyday , i'm totally get pwned haha ~ After this 3 months , no much improvement anyway , this term for me is juz like August 13 exaGirl dot CoM ???LOL For gals , if u think u shld in list then go ahead / for guys looking for eye candy go ahead too basiclly its a website collecting all the "pretty gal" over msia oni i like Angel 106 Won Xyan hehe August 11 Guess Wht?? She is in List LOLWht a suprise when i suft lowyat.net today....zofmg she is in list its easy food !!! only babe 20 is so hard to beat anyway you hav 5 votes http://gamma.lowyat.net/boothbabes/vote2.php she will walk away a pink SE W580 good luck August 07 Is it A Wrong Decision ? ToA is Nothing Than Slave
Almost the end of this 3 months term. I found many bullshit in ToA. Ok its might not a bullshit for most people , with the help in ToA u can learn big money , easily build up your slave job in future. U definately having a bright big money future if u follow the great guidance frm our beloved Tatsun. U can build up your career at the future . Too bad its good for most of the people in the world , i can say Tatsun put success = $$ . One of the reason why ToA still remain a "College" rather than Global University. After having dicussion with my few lecturers , ToA indeed want to turn every student to a slave. What i had heard frm Tatsun : "Student must be a slave for thier assigment , i want them put 100% concentrate at the class , no talking , no plying , if they wanna ply they might hav it at weekend" Nice Quote Frm Mr Tatsun anyway , tat why you can climb up so fast , you r so young. Indeed nothing wrong and its definately good if u wish to make big money in future. This is the style ToA doing , everyone is following the same way to achive , i can see it obviously frm the student work , ToA student lack of creativity , imagination , the concept in rather weak than others , all of them using the same technics , ToA is too much "Malaysian Style" . They are with a great presentable work for commercial but lack of content , concept bcoz everyone is doing in same way. From judges frm a lecturers i can feel it , the "limit" Tat's why i heard tat "illustration is totally hopeless" , bcoz the point of tat person tat spoke this phrase actually know illustration always the second place in industri , plus illus learn nothing than skill tat person clarify anyone can do illus. IMO its a yes , comparing the works frm illus and others major , they hav nothing others thn great copying skill , but i'm kinda disagree the point of tat person mayb its juz happen in ToA and i believe the choice is yours , even illus is hopeless but take it as a challange if you really like it. Someone msn me whn tat person saw tat phrase n ask for why?i didn't told him too much bcoz i wish him to make his own decision rather than lost "himself" juz becoz of "bright future" Again , ToA is good all the way , with big money u can earn , a bright future like robot . The college did fullfill any requirement frm the industri , the fastest way to be sucess with big $$ . Indeed good , but it does not "not qualified" as "Artist" if u were made in ToA , as for me ToA indeed a great college if u wish to turn Art into commercial and big money fullfill your wish. But is a big "No" for me , even is this realistic world i wish to fight to be a true artist instead of industri slave, my works with my own expression , but "CAN I?" i dont want lose any of "me" anymore really.... i believe there must be a way to go , no matter wht decision u r going this article juz a point of view from me , tat's all August 05 What i expect to "see" in ConcertWhy we have to spent time / money even more to watch an Artist for her / his performing art on stage? 1.More than the artist can do 2.Something different / suprise in the concert. 3.Something diff than normal album , such as "rearrage music / style / remix and more" and it is most important part for me ~ wht point i listen the music exactly same as CD? July 29 [Anime Review] Mahou Tsukai ni Taisetsu na Koto ~Natsu no Sora~Actually new era has arrived.....the graphic of anime increase like mad for pass this few year , CG rendering into 2D blah blah blah . Mahou Tsukai ni Taisetsu na Koto ~Natsu no Sora~ is to leave us in visual awe with backdrops near the level of Byousoku 5 Centimeters , very near la havent overide it yet lol .IMO , this phenomenon highly influenced by computer technology "the new era of HD aka High Definition" A huge movement for our television since our television frm "black to color" and now frm " SD to HD or full HD" or "CRT to LCD" my give image quality going more detail. The story is about Shizuku Sora, a country girl who’s moving to Tokyo for mage training. I think the story is more about the meansing of "Life" Kinda great job bcoz July anime season juz suxxxx......Sekirei...ZofmG......Strike witches???OMG...
July 23 What is Missing? Weird?
This is my 1st fully shaded assigment and it does not look real la , it quite impossible to make a grayscale photo with pencil haiz btw anyone can recorgnize siapa ni? What is Missing:
Let's take a look at great "hand printer machine"
July 20 Final Fantasy 13 Coming to Xbox360?"Yes, Final Fantasy XIII is coming to the Xbox 360. In fact, not only is it coming, but the 360 version is slated for simultaneous American and European launch alongside the PlayStation 3 release. Sony fans no doubt feel betrayed; Microsoft groupies have something to mitigate the bitter banality of the company's E3 press conference. Discussion threads will burn bitterly into the night on forums across the Internet. E3 is smaller this year, but it still offers great conversation pieces." Now wht??Really....No one can fight with $$ due Xbox360 hav greater market share than PS3 (Note: Wii the most marketshare than Xbox or PS3 but its target on kids market) Even Square Enix betrayed Sony to release a Xbox version. No doubt this is business desu ~ What Happen today TMnut Screamyx?OMG today TMnut Screamyx really giv Malaysian a big suprise ~~~!! Slowdown start frm 7.00pm until now....haiz back to normal edi....Malaysia Boleh!!!! Petrol naik TMnut mau cut cost lol... I'm not the one , but slowdown happen nationwide!! Memang Boleh! Everyone is screaming at home , just c the forum Everyone is screaming ! Everyone can get TMnut Promotion "slowdown event" July 13 Actually I Eat Cat OsoJuly 09 Yay ! LOVE PiECE desu ~~Finally arrived ~! My LOVE PiECE ^^ My favourite albem by ai chan damn excited now WOW ~~ The album design frm ai-chan Its now on my hand ~ muahahahhahahaha~~ Its now official under me muahahahaha ~ Its a CD+DVD the DVD contains Kumuri Uta and Heart MV oni haiz
Inside Cover CD+DVD
COVER~
Each color in LOVE PiECE accualty contain different symbols PEACH ・・・ blue ・・・ Playing I like it so much haha July 07 ODM CloneJuly 03 Makoto Shinkai InterviewWith only one feature film, three shorts and one medium-length work to his name, Makoto Shinkai is a thirty-something animé director who has generated far more praise than his relative youth and short career would seem to deserve. Dubbed the new Hayao Miyazaki by the animé press, this is something of a misnomer as the two directors have very little in common other than creating films with greater emotional depth and a more singular vision than those of their peers. However, while Miyazaki works primarily in the nostalgic fantasy genre for a child / family audience, Shinkai makes thoughtful, austere films that tap into contemporary concerns about humanity’s relationship with technology and how it both connects and separates us from the people around us. While the director’s latest movie, 5 Centimeters per Second, is slightly underwhelming compared to his previous two films The Place Promised in Our Early Days and Voices of a Distant Star, his films at their best show a director who has a genuinely affecting visual aesthetic that recalls the live action films of Andrei Tarkovsky. It is this sensitivity to form and place that have earned the director his reputation, cemented by the fact that his first two shorts were made by the director almost entirely by himself on a home computer. Alex Fitch: What motivated the choice of doing She and Her Cat in black and white? Was it to convey the less complicated nature of the love between a pet and their owner or was it because cats have limited colour perception? Or was it simply because you wanted to work without colour? Makoto Shinkai: I made She and Her Cat in black and white more out of necessity than design. I made the film in 1998 and at that time it was very difficult to make colour animation due to the lack of available technology. Colour used three times as much space in the computer and it would also make the process three times slower and as I was still working at the time, I needed to minimise what is a long and complex procedure. If you make a movie now, it doesn’t matter if it’s black and white or colour because the technology is able to deal with it. AF:You’ve made short films and a feature-length film and now your latest film 5 Centimeters per Second is a medium-length work at 63 minutes. Do you prefer working on films of shorter lengths or features? Or does it depend on the story you want to tell? MS: It does depend on what kind of story I want to tell. As it takes about a month or so to make a short film and at least a year to make a feature, it all depends on how much time I have to put into it and how long I am prepared to dedicate myself to the process. If it’s a light-hearted subject matter, I may want to spend less time on it so it really depends on my level of dedication to the subject. As for 5 Centimetres per Second, because it contains three short films which make up a medium-length film, it wasn’t a heavy decision. When the film was completed, I didn’t feel as satisfied at the end of the process and this has led me to work on a feature-length film for my next project. AF: In both Voices of a Distant Star and The Place Promised in Our Early Days, it’s technology that both enables and prohibits normal communication and it seems to be a metaphor for unspoken words in relationships. Do you think technology – from letter writing to video phones – is something that gives people a chance to express their true feelings by liberating them from direct confrontation? Or does it make communication more difficult due to the lack of body language? MS: I believe that it depends more on the circumstance if this kind of technology expresses your feelings. For Voices of a Distant Star, one of the reasons that I used mobile phone technology is that when I made it, texting on phones and sending e-mail by phone was starting to be popular in Japan. I was in a relationship at the time and used to send texts to my girlfriend. Although my texts arrived quickly, sometimes it took a long time for the replies to get back to me. In these instances, I wondered why it took such a long time to hear back and though we both lived relatively close by in Tokyo, I felt that her feelings might be far from mine. This experience drove me to include the use of mobile phone technology within the film. AF: Does the sense of isolation and the missed emotional opportunities in your films come from personal experience or particular genres you enjoyed reading / watching when you were younger? MS: I can’t pinpoint any particular experience to share with you and to be honest, this theme hasn’t come from watching any particular film. It is just something that has come out of myself. AF: In 5 Centimeters per Second, it’s difficulties with travelling and arranging meetings that makes the romance problematic; however, the method of travel – by train – seems inherently romantic. Is this something that particularly interests you, or speaking as someone who comes from a country that’s slightly obsessed with trains, am I reading too much into it? MS: This is a question that I get asked quite a lot by Japanese audiences too. I am not particularly interested in trains themselves and I don’t particularly enjoy drawing trains. People do point out that trains feature in my films quite prominently and what I tell them is that first of all, trains are part of everyday Japanese life and as the main characters in these films are in their teens they don’t have access to cars. Though I’m not interested in trains themselves, I am interested in scenes of trains travelling through cities or countryside. The box-shaped carriages moving through these scenes are beautiful to me and I am attracted by the idea of total strangers being taken to their destination in these boxes. I haven’t seen a level crossing in London yet but in Japan they are everywhere and I have always liked the idea of this divide between two sides that the crossings create. For much of my life, from high school to university to my working life, I used trains myself and have many memories from those days. AF: Long-distance relationships have their problems but seem increasingly common in the modern world, due to the ability of people meeting over the internet etc. Also, over the last half-century, more and more people have had to travel to do their jobs, making their relationships also long-distance. Are these themes that interest you or was it just the emotional content of the situations? MS: It’s the situations that these distant relationships create that interest me more than the distance itself. AF: Non-diagetic music seems very important in your films, culminating in the final section of 5 Centimeters per Second. Do you think music is something that is underused in animation in terms of either accentuating the narrative or working as the equivalent of narration from an unseen source? MS: I believe that the amount of music used in animation is similar to that used in live action films. In many movies, music can sometimes communicate something that the picture cannot and therefore can play a very important part. I appreciate that the use of music at the end of 5 Centimetres per Second is probably quite rare in that you won’t see it in many films and I had to question myself as to whether I should finish off with music at the climax. I am happy with the ending now but it was a tough decision to make. One of the reasons that I chose the song is because it was popular in Japan about ten years ago and I’m sure that many of us have had the experience of listening to music from the past and being reminded of times and places travelled previously. As it is such a famous song in Japan, I felt that the audience who heard it would be reminded of their own memories from ten years ago. Because I wanted this music to bring out the audience’s memories, I removed all dialogue and sound effects. Although the movie is only 60 minutes long, I included the song in the hope that their memories would help to create the experience of a feature film. As I didn’t think about other countries, I never really thought about how people around the world might react to the music and I am looking forward to hearing what other audiences think as it will be playing in London this summer. AF: Thinking of the conclusion of 5 Centimeters per Second, the powerful use of music recalls the heightened emotions in scenes accompanied by songs that are either performed by the characters or mimic the characters’ experiences in the films of PT Anderson (in particular Magnolia and Punch Drunk Love). Are you a fan of his work? Do you think too few filmmakers use music as a powerful enough tool in soundtracks? MS: Although I have heard of PT Anderson and his work, I have never seen his films. AF: In addition to filmmaking, you’ve also worked on interactive romance video games. Was the fact that other people could choose the outcome – be it happy or sad – something that appealed to you, so that you personally didn’t have to choose what happened to the characters? MS: As I don’t actually make the games, I can’t really answer this but if the question is do I like to make interactive films where the audience can choose the ending or not then I like to, as the director, decide how the outcome will be. I see that in Japan the effect of these games where you can choose the outcome has started to influence manga, novels and animé. The reason that I say this is that many of these novels for younger people take on the themes of parallel worlds and universes and The Place Promised in the Early Days also has a similar influence. Though the writer decides the ending, he pictures how the world might have been if the character had taken a different path and I am interested to see what the future holds in this area. Sos http://cherryblossomsfalling.myfastforum.org/about131.html June 26 Yay!! My C2 Tracing ~~ Nya~A character frm Code Geass haha.Izzit looks sexy lol !? Anime : Code Geass Character : C.C. Program : Adobe illustrator oni la~~~ Stricky no Photoshop Wht else??My eye and my hand!? This is original one
In Progress ~ Desu Outline des
Final Done Yay~ !!
Accualty it quite nice for doing this , i reli enjoy in the progress. Tat why everything is so nice to ply if i am allowed to major in 3D Animation , Illus , Graphic Design , Multimedia Design wkakakaaka my life will nvr be tat boring June 22 Photoshop CS3June 20 Types of Information Technology (IT) Girls...For those of you who are into Information technology... |
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